The Roulette Assistant

Labouchere vs Oscar's Grind: 200,000 simulated roulette sessions

Labouchere and Oscar's Grind compared with real numbers: 100,000 simulated sessions each on a single zero wheel. Win rates, bust rates, worst sessions, and why neither beats the house edge.

The two systems in one breath

Labouchere: You write down a short line of numbers, for example 1, 2, 3, 4. Each bet is the first number plus the last. If it wins, you cross both off. If it loses, you add the amount you just lost to the end of the line.

Oscar's Grind: Oscar's Grind targets exactly one unit of profit per cycle. The stake stays the same after a loss and increases by one unit after a win, but never so far that a win would overshoot the one unit target.

The numbers side by side

100,000 simulated sessions each, same wheel, same starting 500 points, same base bet of 5.
LabouchereOscar's Grind
Sessions that finished ahead31.3%68.5%
Sessions that ran out of money67.8%15.0%
Average result per session-84.2 points-35.4 points
Typical (median) result-360 points+55 points
Worst session seen-500 points-500 points
Average total staked3,159.5 points1,291.8 points
Loss predicted by the edge85.4 points34.9 points
Labouchere vs Oscar's Grind across 200,000 sessions Labouchere finished ahead in 31.3% of sessions and ran out of money in 67.8%, with an average of -84.2 points and a worst session of -500 points. Oscar's Grind finished ahead in 68.5%, ran out of money in 15.0%, averaged -35.4 points, worst -500 points. Labouchere Oscar's Grind Finished ahead 31.3% 68.5% Ran out of money 67.8% 15.0% Average result, points -84.2 -35.4 Worst session, points -500 -500 Rates as shares of 100,000 sessions each; point bars show size, sign in the label.
The comparison in one figure: how often each system finishes ahead or runs dry, and what the average and worst sessions cost in points.

The honest verdict

Neither system beats the house edge, and the table shows it twice. Each system's average loss sits next to the loss the edge predicts from its own staking (85.4 points for Labouchere, 34.9 points for Oscar's Grind): the wheel took its 1 in 37 of everything each system staked, and nothing more or less.

What actually differs is the shape of the risk. Oscar's Grind finished ahead more often (68.5% against 31.3%). Labouchere emptied its bankroll more often (67.8% against 15.0%). Oscar's Grind lost less on average (-35.4 points against -84.2 points), mostly because it staked less in total. Choosing between them is choosing which kind of bad day you prefer, not which one wins.

Common questions

Which is better, Labouchere or Oscar's Grind?

Neither, by expectation: both averaged a loss in line with the house edge applied to what they staked (-84.2 points against -35.4 points per session). They differ in risk shape. Oscar's Grind finished ahead more often (68.5% against 31.3%), while Labouchere ran out of money more often (67.8% against 15.0%). Pick, if at all, by which bad day you would rather have.

Can I combine two systems to beat the wheel?

No. Any mix of two systems is still a sequence of bets on a wheel that keeps 1 point in 37 staked, so the combination changes the shape of your results, never their long run average. That is exactly what our side by side numbers show for each system alone.

Run both yourself

The Lab in the app runs either system with your own budget, base bet, and rounds, on virtual points. Watch each one's bad day happen instead of taking our word for it.

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